The gameplay purpose of the story is to provide a giant tutorial of how to play.
All that matters for progressing through the story is viewing the "orange infinity event symbols". The ingame talk sequences has a "skip" feature by pushing the R2 button and it will not confuse players of where to go since the story mode of the game is extremely simple. Mugen Souls Z Gameplay Story progression It is also much easier to get a preemptive strike on this game since there is no lag on the first hit and the enemy will give a longer warning before rushing the player. Field characters can run in a 3D field and encounters are visible on the screen. Important gameplay mechanics will be explained via "Tutorials" so nothing important will be missed by skipping the cutscenes. Orange infinity signs on the map indicates that there is an event and should be the main indicator of where to go which can be easily seen by bringing up the Map by pushing the "Start" button. Luckily the story will not provide any information on how to play and can be skipped entirely by pushing the "R2" button. The game includes ship battles which basically comes down to a game of Rock, Paper, Scissors.Ĭut-scenes similar to most Compile Heart games where the images are moving and lip sync with the speech, they are very long. The battles are a turn based tactical RPG style. Mugen Souls Z is a very unique in terms of gameplay. Reaching 100%+ on Planet Energy from the main land will bring up the hidden ruins where some Ultimate Gods hide at. Instead of conquering lands, fighting Demon Lords and Heroes, the main objective is to absorb the powers of the Ultimate Gods. Most of the special Chou-Chou commands from the first game slightly changed to fit with the flow of the story. Mugen Souls Z uses new terms despite having similar mechanics to the first game.
It was not able to absorb "Undisputed" Gods since it was only meant for Ultimate Gods use, the class of the Syrma in the game. With these upgrades, they were able to time space travel and moving onto 12 Stars Galaxy, a representation of the tertiary hues, 12 hours of the clock, constellations or the number of months in a year.Ĭhou-Chou is no longer the controllable in this game due to her getting absorbed into a coffin which malfunctioned. Ryuto introduces the upgrades to the G-Castle and the appearance change which now looks like a Giant Robot, Chou-Chou was not really impressed. In the previous game, Chou-Chou's ambition was to conquer the 7 Worlds representing hues of the rainbow and the 7 Days of the Week if you are familiar with the Chinese or Japanese calendar. The game begins with Chou-Chou expanding her conquest in making whole universe hers. Though the original game was very hardcore and takes a long time to get the platinum trophy and is very difficult to learn, Mugen Souls Z adds in a lot more features for veterans of the previous game to take advantage of and shorten their time to power up and mechanics will not need to rely as much on luck. The game plays very similar to the previous title but with a lot of fixes and plays a lot faster. It is released in the west on on the PlayStation 3 as well the PlayStation Network, and released on Steam on August 25, 2016. It was released in Japan on Apfor the and in Korea on Octofor Sony PlayStation 3. Mugen Souls Z ( 圧倒的遊戯ムゲンソウルズZ, Overwhelming Game: Mugen Souls Z ?, Attouteki Yuugi: Mugen Souruzu Z) is a role-playing video game developed by Compile Heart and co-produced by GCREST as the second installment in the Mugen Souls series. The information contained within it should not be presently considered fully accurate and/or complete. This article is currently in the middle of an expansion or major revamping.